AI Insights · Timothy · July 2024
Top 5 Low Poly Games on Android in Brazil: Q2 2024
Explore the performance trends of the top 5 low poly games on Android in Brazil for Q2 2024, including downloads, revenue, and weekly active user metrics.
During the second quarter of 2024, the top 5 low poly games on Android in Brazil showcased varied performance trends in downloads, revenue, and weekly active users. Data from Sensor Tower provides detailed insights into these trends.
Roblox exhibited strong performance throughout Q2 2024. Weekly revenue increased from approximately $146K at the beginning of April to around $202K by the end of June. Downloads peaked in mid-May at approximately 657K and maintained a steady range between 426K and 547K towards the end of the quarter. Weekly active users showed a consistent upward trend, starting at 20.3M in early April and reaching 22.2M by late June.
Reckless Getaway 2: Car Chase from Miniclip.com saw its revenue fluctuate slightly, peaking at around $97 in mid-May before stabilizing at approximately $81 towards the end of June. Downloads experienced a general decline from 53K in early April to 41K by the end of June. Weekly active users remained relatively stable, fluctuating between 2.2M and 2.3M throughout the quarter.
The Walking Zombie 2: Shooter experienced varied performance. Revenue peaked at $292 in early June but declined to $108 by the end of the month. Downloads showed fluctuations, peaking at 56K in late April and ending the quarter at around 29K. Weekly active users saw a decline from 238K in early April to 190K by late June.
Harvest.io – 3D Farming Arcade by CASUAL AZUR GAMES did not generate revenue but showed strong performance in other metrics. Downloads increased from 18K in early April to around 51K by the end of June. Weekly active users also showed growth, starting at 124K and reaching 222K by late June.
I, The One — Fun Fighting Game, another title from CASUAL AZUR GAMES, saw its revenue fluctuate modestly, peaking at $40 in early April and ending the quarter at $18. Downloads reached their highest point in mid-June at approximately 55K, while weekly active users grew from 88K in early April to around 90K by the end of June.
For more detailed insights and data, visit Sensor Tower.